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OpenGL capture software "AVR"

Capture the CG of your software in real-time and display it on a VR device!

"AVR" captures commands from OpenGL (graphics library) used for CG rendering in many software applications in real-time and converts the CG of the target software into stereoscopic rendering for display. Even if the software you are using does not support stereoscopic or VR, it is still possible to display on VR devices. Of course, the CG from the target software will be reproduced in stereoscopic format as is. 【Features】 ■ Operation via VR devices ■ Support for head tracking of various VR devices ■ Usability of commonly used software remains the same ■ Numerous successful implementations *For more details, please refer to the PDF document or feel free to contact us.

Related Link - http://www.fiatlux.co.jp/product/virtual/avr/index…

basic information

【Features】 ■ Rotation, movement, scaling ■ Distance measurement between two points ■ Creation of arbitrary cross-sections ■ Contact determination with CAD shapes ■ Display of documents such as drawings and specifications *For more details, please refer to the PDF materials or feel free to contact us.

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Applications/Examples of results

For more details, please refer to the PDF document or feel free to contact us.

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OpenGL capture software 'AVR'

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In cutting-edge research and development, as well as product development, the role of software as a tool is becoming increasingly important. Our goal is to provide our customers with beneficial tools and solutions that excel in cost performance, serving as weapons to win in fierce competition.