[Data] Organization and Comparison of Game Engines and Industrial Software
The technology and development system nurtured by the enormous gaming market has ultimately become a strong foundation for industrial DX and digital twins!
This document systematically organizes the differences between industrial software (CAD/BIM/CAE) and game engines (Unity/Unreal/Omniverse, etc.). It compares their respective positions, standard compliance, performance, cost, and development processes. The aim is to clarify the optimal utilization methods in industrial fields (what to leave to industrial software and what to accelerate with game engines). [Contents] ■ Position of industrial software and game engines ■ Standards and performance ■ Performance and cost ■ Differences from the perspective of the development process ■ Summary ■ Comparison table of industrial software and game engines *For more details, please download the PDF or feel free to contact us.
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